Brands & Lifestyle
Incorporating some of the most important and recognizable corporate brands in the world, the Brands & Lifestyle programming will highlight education, conversations and thought leadership from the top executives at the leading companies who shape the brand narrative on-shelf and in market.
Character & Entertainment
With global retail sales exceeding 44 percent of all total sales of licensed merchandise, characters and entertainment account for $123 billion at market. Entertainment categories span everything from film and television to video games and now a myriad of streaming platforms, driving a global economy that beats to the drum of pop culture.
Art, Design and Emerging Categories
The world of licensed consumer goods is varied and it is ever-growing. With $280.3 billion on the line of total global retail sales of licensed merchandise, it takes a diverse array of properties to appeal to a continually changing and evolving consumer. From art-led brands to the emerging global significance of esports, the applications for licensed marks to drive success at retail is unquestionably significant.